Hupe Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a pastel suit, grey shirt, and tan tie. His silver hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Hupe studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and a deep hatred of orcs
Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Enemies, Criminal record. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 38 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Alexandrite (400 gp). Amethyst (90 gp). 1 Minor magic item.
Silvo Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. With a patchy chestnut beard and wild chestnut hair. His amber eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theobald Home, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. With a patchy white beard and wild white hair. His fierce green eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying brother.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Rich, Immigrant, Job. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
Halander Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a black tunic with pastel highlights, and long brown pants that bunch up around his shoes. He has golden hair. His hazel eyes dart from person to person.
Personality: This man loves singing and to teach people singing more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He was granted martial powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is terrified, and will act out of fear
Ideals: Artistic, Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Enemies. Occupation: Healer
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 500 gp. Azurite (13 gp).
Zaffrab Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 146 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 16 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Terran, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +8
Possessions: 700 pp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (8000 gp). Sapphire pendant on gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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