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NPC Generator

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Advanced [show]


Senteq Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. His hair is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Bricklayer, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Senteq Ironhide, Male Gnome Fighter 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Anthony Kent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a custom-built plate barding that's adorned with red lining and desert motifs. His left hand appears badly burned and disfigured. His blonde hair is thinning but still full. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Cartwright, but he was a colossal failure. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he seems to be bored by most things

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Anthony Kent, Male Human Commoner 6
Medium (5'7") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Forcas Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'7" southern man, he is dressed in an above average manner. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant black.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Poor. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Forcas Sadness, Male Tiefling Wizard 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Insight +2, Nature +6
Senses Passive Perception 9
Languages Common, Celestial, Abyssal, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 120000 cp.


Social Check DCs


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a yellow coat with grey slacks. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aggressive, abrasive, and angry, Zook embodies much of what other species detest in the Gnomes. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Zook Murnig, Male Gnome Warrior 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 18 (+4)16 (+3)
Skills Insight +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Percival Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a yellow scarf. He is bristling with hidden weapons, mostly whips and greataxes. He keeps his chestnut hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Wakefield, Male Human Ranger 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 98 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)10 (+0) 15 (+2)11 (+0)
Skills Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 110 pp. Star rose quartz (40 gp). Deep blue spinel (1300 gp). Hematite (14 gp). Tourmaline (50 gp). Moss agate (14 gp).


Social Check DCs

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