Qemuel Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black shirt with thin blue vertical stripes and red pants. He has blue hair. His gold eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 60 pp. Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A small bag of saffron. (80 gp). 1 Minor magic item. 1 Minor magic item.
Rolf Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His blonde hair is lengthy and is close to two feet long. His eyes are likewise gray.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 116 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Brown-green garnet (100 gp). Pink pearl (100 gp). Rose (50 gp). Black opal (1200 gp). Brown-green garnet (100 gp). Azurite (8 gp). Malachite (8 gp). Malachite (8 gp).
Leaf Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright brown suits and hats. His brown fur is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a necromancer, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Leaf was born on a far western mountains where he grew up under the tutelage of his mother, an expert Barkeep. He inherited the family business which he has now maintained for 10 years.
Motivation: Someone believes him a fraud; and to be a cook again
Ideals: Opinionated. Flaws: Hedonist. Bonds: Immigrant, Mentor, Job, Enemies. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 60 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Black pearl (1400 gp). Smoky quartz (40 gp).
Adrik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his bastard sword, he is not a threatening figure. With bright blonde hair and a scraggly beard. His amber eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.
History: Adrik was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Common Melee.
Stannor Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright grey suits and hats, and a wedding ring on his left hand. He has styled his chestnut hair well, parting it to the left. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: To protect his home.
Flaws: Ugly, Racist. Bonds: In love, Guardian, Poor, Criminal record. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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