Elaim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy pastel pantaloons and a black scarf. His golden hair is singed and shortened. His eyes are green and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the west. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 100 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Celestial, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 100 pp.
Kiirith Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His long green crest is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: This man loves poetry and to teach people poetry more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Artistic, Persistence. Flaws: Fearful. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Stutters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Shedinn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple black robe with green stripes complete with hood. His brass crest is smooth and relatively long. His eyes are likewise gold.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
Thradal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears many layers of old clothing at all times. He wears his silver hair down. His gray eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.
History: A powerful brothel owner made him what he is. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he is content
Ideals: Joker, Pacifist. Flaws: Ugly, PTSD. Bonds: Poor, Mentor. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Beiro Floshem, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. His hair is blonde and curly. He has a dull look in his violet eyes.
Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 gp. 1 Crowbar.
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