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Charles Badger, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Crown-heir, who enjoyed hunting, Charles was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Nature, Adventurer. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Charles Badger, Male Human Ranger 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp. Pink pearl (70 gp). 3 Tanglefoot bags.


Social Check DCs


Korfel Siannodel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. He has a dull look in his amber eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Merchant, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Korfel Siannodel, Male Elf Cleric 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 18 (+4)13 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 320 gp.


Social Check DCs


Direcris Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a white suit, tan shirt, and pastel tie. His brass crest is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also has developed a complete distrust of the Carpenter profession.

History: He was born at the edge of vast plains. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of giants; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Enemies, Job, Nature. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Direcris Chumbyxirinnish, Male Dragonborn Expert 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Terran, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Violet garnet (800 gp). Malachite (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Fivin Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long brown beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. Fivin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. Fivin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fivin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Fivin Ofandrus, Male Elf Warrior 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)17 (+3) 10 (+0)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Red spinel (50 gp). Red spinel (50 gp). Zircon (70 gp).


Social Check DCs


Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His clothes are grease stained in places. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: Baern was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He now owns his own business.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Baern Trueblood, Male Dwarf Cleric 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 117 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 19 (+4)10 (+0) 13 (+1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 200 pp.


Social Check DCs

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