Bathin Guile, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his white hair well, parting it to the right. His skin is flawless and his red eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Armorer in town.
History: Bathin was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has achieved small success as a Armorer.
Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers
Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Slave. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 sp. Hematite (6 gp). Rose (40 gp). Citrine (40 gp).
Ralf Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his silver hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east to a Map Maker, Ralf learned a great deal about his mother's area of expertise. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He struck the Map Maker job and began his own company from there.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Bonds: Slave, Religious, Immigrant, Job. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp.
Erdan Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His hair is white and curly. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Layabout mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to end his boredom
Ideals: Optimist. Flaws: Ugly, Addict, Disease. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp.
Halander Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple grey robe with black stripes complete with hood. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has gleaming, smiling blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: Halfling compassion; and he's in love
Ideals: Persistence, Impeccable. Flaws: Racist. Bonds: Rich, Has a crush. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Quarethon Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He wears a faded coat and loose pants complete with small hat. He has a hunchback. His copper crest, when down, is lengthy. His eyes are red and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Quarethon was born on a far eastern island where he grew up under the tutelage of his father, an expert Bellfounder. He has never given up on his painting dream.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Rich, Immigrant. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Druidic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 800 gp. White opal (1000 gp). Eye agate (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!