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Advanced [show]


Xappan Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a brown and pastel robe with the hood down. His hair is blue, silky, and of moderate length. He has gleaming, smiling gold eyes.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. Xappan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Bricklayer again; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Xappan Tragedy, Male Tiefling Paladin 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Elegant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his beige fur down. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Elegant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Elegant took refuge in the large cave and found the beat up sai and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer, Mentor, Nature. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Elegant Shoe, Male Tabaxi Bard 5
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 9 (-1)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 700 gp.


Social Check DCs


Thamuz Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length dark red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Masseuse in town.

History: He was born the only child of a wealthy merchant. He worked as a nervous Masseuse and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Joker, Entrepeneur, Logical. Flaws: Greedy. Bonds: Job. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Thamuz Bitter, Male Tiefling Monk 5
Medium (6'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Arcana +7, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To pay off his debts.

Flaws: Insomniac, Ugly, Addict. Bonds: Immigrant. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Dworic Torunn, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mamnen Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He has styled his black hair well, parting it to the right. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: Mamnen wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and to find somewhere to settle down

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Mamnen Guile, Male Tiefling Barbarian 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 78 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. Aquamarine (400 gp). Fiery yellow corundum (500 gp). Lapis lazuli (14 gp). Fire opal (500 gp).


Social Check DCs

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