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Advanced [show]


Nimble Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has beige fur. His thin eyebrows rest above his beady copper eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Nimble Wing, Male Tabaxi Bard 2
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 200 sp.


Social Check DCs


Raam Wary, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. His red hair is braided into rings. His silver eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Raam's homeland. Raam decided to take the middle way and become a bodyguard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Fighting, Gifted. Bonds: Adventurer, Immigrant, Job. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Raam Wary, Male Tiefling Rogue 9
Medium (5'10") Tiefling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5

Possessions: 700 gp. Aquamarine (400 gp). Banded agate (16 gp). Bloodstone (80 gp).


Social Check DCs


Karg Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely tan suit with red socks and a vest with buckled shoes, and is pretty ugly. He has no hair. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things.

Ideals: Professionalism. Flaws: Ugly, Insomniac, Mundane. Bonds: Military. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Karg Wade, Male Half-Orc Rogue 4
Medium (5'9") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)7 (-2) 10 (+0)8 (-1)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Mugrunden Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of death on his torso. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He sports a flattop crest cut. His eyes are gold and he is always smoking a pipe.

Personality: Eccentric and domineering, Mugrunden will drive conversation. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mugrunden fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Extrovert, Gifted. Bonds: Religious, Mentor. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Mugrunden Norixius, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 72 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He has a tattooed face.

Personality: He has always had a great fascination with Gnomish culture. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Kipper was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Racist, Disease, Insomniac. Bonds: Military. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Kipper Beren, Male Gnome Warlock 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)13 (+1) 8 (-1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 7000 sp. Chrysoberyl (140 gp). Blue sapphire (1000 gp). Zircon (70 gp). Carnelian (70 gp).


Social Check DCs

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