Travok Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He typically wears blue cloth garments or leather armor. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Attractive, Rich, Family, Job. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Banded agate (15 gp). Amethyst (40 gp).
Naill Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a blue coat over a brown low-cut shirt, and a top hat upon his head. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of goblins once and for all.
History: Naill was born the youngest of three triplets. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Naill began to lead the lost caravan. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Enemies, Family. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: Just what you see.
Morgran Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep
Ideals: Athletic, Opinionated. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Kite Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and muscular, this western man usually wears his red robe and has his greataxe always slung over his shoulder. He has done his best to style his white fur to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist. Bonds: Attractive, Nature, Military. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. Sardonyx (40 gp). Rhodochrosite (12 gp). 1 Minor magic item.
Burgell Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Fletcher uniform. His hair is short and black. He has several tiny amber earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fletcher.
Motivation: He'd like to take his coworkers down a peg; and to be a priest again
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 76 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 700 pp.
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