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Advanced [show]


Windy Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a pastel costume with the symbols of luck on his torso. His orange fur, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. When Windy reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: To protect his home; and he's looking for his big break

Ideals: Optimist. Bonds: Attractive, Adventurer, Military, Guardian. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Windy Of Wine, Male Tabaxi Warrior 17
Medium (6'8") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 120 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4

Possessions: 400 pp. White pearl (40 gp). Carnelian (50 gp). Tiger eye turquoise (16 gp). Amber (40 gp). Alexandrite (1200 gp). Smoky quartz (50 gp). Rich purple corundum (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ghâm Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long brown beard, and similarly colored long hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Ghâm Garrick, Male Half-Orc Druid 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)14 (+2) 14 (+2)7 (-2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 22000 sp.


Social Check DCs


Caeldrim Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man prefers to wear black clothing when he does not wear armor. He has shaved his head bald. His eyes are amber and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Caeldrim has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Passionate, Opinionated, Persistence, Impeccable. Flaws: Disease. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Caeldrim Woods, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Athletics +6, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Silk rope. 1 Silver holy symbol. 1 Good lock. 1 Backpack.


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Mason uniform. He has no hair. This brown eyed southerner is not easily forgotten.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Mason business at a young age. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Disciplined, Justice. Flaws: Ugly. Bonds: Job. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Bertram Morley, Male Human Aristocrat 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting violet shirt and pants. His white hair is styled in orderly dreadlocks. His eyes are gray and beady.

Personality: He likes to make people angry or surprised. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Darrow Whispermouse, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 400 gp. Solid gold idol (600 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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