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Advanced [show]


Adrex Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his gold crest well, parting it to the right. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Adrex was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Apothecary like his mother before him.

Motivation: A strong sense of loyalty to Dragonborn people; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Racist. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Adrex Orexijandilin, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 18 (+4)14 (+2)
Skills Deception +4, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Hunter Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. With a patchy white beard and wild white hair. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he is greedy

Bonds: Attractive, Nature, Rich, Religious. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Ariessus, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Star ruby (1400 gp). Rose (50 gp). Rock crystal (50 gp).


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gildmak was born in the east. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and revenge

Ideals: Persistence. Flaws: Insane, Shy, Mundane. Bonds: Enemies, Rich. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Gildmak High-hill, Male Halfling Warrior 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Richard Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He keeps his long red hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Unemployed, who enjoyed hunting, Richard was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Selfish, Fearful, Racist. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Richard Kirby, Male Human Barbarian 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Golden pearl (120 gp). 1 Average lock.


Social Check DCs


Qualen Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He has a hunchback. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Qualen has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Disease, PTSD. Bonds: Adventurer. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Qualen Glittergem, Male Gnome Aristocrat 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs

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