Dondon Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is kept up in a ponytail inside a broad hat. His violet unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and to unite with his sister
Ideals: Passionate, Pacifist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 7)
Armor Class 16
Hit Points 42 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp.
Dorn Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Dorn will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Many gnolls want him driven away; and he seems to be bored by most things
Ideals: Extrovert. Flaws: Mundane. Bonds: Rich, Military, Enemies. Occupation: Slave Trader
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 3000 gp. Deep blue spinel (1000 gp). Blue sapphire (700 gp). Rock crystal (80 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Quarion Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He was granted martial powers by his dying brother.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural elven artifacts is his passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Tiger eye turquoise (8 gp). Carnelian (30 gp). Violet garnet (900 gp). 1 Minor magic item.
Tarhun Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His gold crest is kept up in a ponytail inside a wide-brimmed hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac, Sensitive. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 63 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 60 pp.
Elaim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Spy and is in decent physical shape. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the east to a Spy, Elaim learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. During his travels, Elaim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Elaim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Elaim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Expand his business.
Ideals: Opinionated. Flaws: Racist, Disease. Bonds: Job, Adventurer. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 11)
Armor Class 12
Hit Points 109 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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