Mormo Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Insane, Sensitive. Bonds: Military. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Aquan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
Lone Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He wears his gray fur up. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.
History: Born in the north to a Knight, Lone learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Knight for hire.
Motivation: He has money and likes to spend it; and he has decided he is irredeemable
Flaws: Disease, PTSD. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Knight
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 85 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 900 gp. Red-brown spinel (120 gp). Carnelian (20 gp). Lapis lazuli (5 gp). Red-brown spinel (120 gp). White opal (1500 gp). Carnelian (20 gp). Violet garnet (500 gp).
Spring Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black fur is heavily combed to the right. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Poor, Adventurer, Slave, Job. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 14)
Armor Class 15
Hit Points 126 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
Possessions: 6000 gp. An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver chalice with lapis lazuli gems (140 gp). Jeweled anklet (4000 gp). Black velvet mask with numerous citrines (140 gp).
Arannis Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His white hair is smooth and relatively long. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was raised in a plains tribe. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting, Artistic. Flaws: Ugly, Secretive. Bonds: Nature, Family. Occupation: Cartwright
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Carrie Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His feathered hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Carrie was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Money/treasure.
Flaws: Ugly, Insane, Disease. Bonds: Rich, Has a crush, Military. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 80 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: Star rose quartz (20 gp). Citrine (20 gp). Emerald (900 gp). Banded agate (4 gp). Freshwater pearl (4 gp).
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