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Advanced [show]


Bernard Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a green top hat and green clothes. His blonde hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Impeccable, Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Zheng, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +7, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +3

Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Everard Atherton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His silver hair is smooth and relatively long. His eyes are gray and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To be a Tailor again; and expand his business

Flaws: Mundane, Impulsive, Secretive. Bonds: Immigrant, Job. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Everard Atherton, Male Human Druid 11
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Medicine +5, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 290 pp. 1 Minor magic item.


Social Check DCs


Kairon Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts, and he perpetually has his axe ready. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with dancing.

History: Born to a Engraver, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Kairon Disdain, Male Tiefling Ranger 5
Medium (6'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Large well-done wool tapestry (600 gp).


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His golden hair is knotted and matted. His eyes are violet and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: Gifted from a young age, Adrik studied abroad. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Passionate, Gifted. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Adrik Brazzik, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Silver ewer (70 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue tunic with brown highlights, and long green pants that bunch up around his shoes. With a patchy silver beard and wild silver hair. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Religious, Criminal record, Adventurer, Enemies. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Anselm Darby, Male Human Aristocrat 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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