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NPC Generator

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Advanced [show]


Merihim Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a brown and white robe with the hood down, he is not a threatening figure. He wears a top hat to cover his moderate length blue hair. His face is covered beneath a completely black helmet.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Racist, Antagonistic. Bonds: Military, Immigrant. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Merihim Disdain, Male Tiefling Rogue 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 14 (+2)20 (+5)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Oblar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears a Stetson hat to cover his moderate length white hair. His blue eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Barkeep business at a young age. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He became a Barkeep soon after.

Motivation: To pay off his debts; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Logical. Bonds: Job, Enemies, Debt. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Oblar Wildcloak, Male Halfling Bard 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Black pearl (400 gp). Aquamarine (400 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. He has black hair. He has blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. Thamior was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamior decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Thamior Ariessus, Male Elf Sorcerer 7
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1000 sp.


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His white fur is thinning but still full. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 6 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he feels threatened by others

Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Sun Candle, Male Tabaxi Cleric 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)18 (+4) 8 (-1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zepar Quest, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blue hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Depressed. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Zepar Quest, Male Tiefling Druid 7
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 300 gp. Solid gold idol (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold and topaz bottle stopper cork (1100 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.


Social Check DCs

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