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Advanced [show]


Leaf Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His fur is yellow and curly. His eyes are yellow and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Tabaxi people; and expand his business

Ideals: Professionalism. Flaws: Shy, Racist. Bonds: Attractive, Poor, Job. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Leaf Of Clay, Male Tabaxi Warrior 15
Medium (5'1") Tabaxi, Lawful Evil (CR 15)
Armor Class 13
Hit Points 114 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills History +5, Stealth +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 800 pp. Iolite (20 gp). Amber (60 gp). Violet garnet (300 gp). Azurite (8 gp). Golden yellow topaz (300 gp). 1 Medium magic item.


Social Check DCs


Adrik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear yellow tank tops with grey pants. His auburn hair is heavily combed to the left. His fierce brown eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Adrik managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To be a Spy again; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Entrepeneur. Flaws: Terse. Bonds: Rich, Criminal record, Job. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrik Ironfist, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Ûggû Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white leather gloves, a white jacket, and tight pants. His auburn hair is thinning but still full. His eyes are hazel and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Ûggû Norton, Male Half-Orc Wizard 7
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Alton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is red. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Alton, Male Human Barbarian 2
Medium (6'6") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Draconic, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Half-Elves. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Hunter business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Norman Nagel, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Arcana +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Terran, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. Alexandrite (300 gp).


Social Check DCs

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