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Quarethon Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shortspear. His crest is scarlet, silky, and of moderate length. He has gold eyes and a brown hat with a white feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Quarethon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Quarethon lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Athletic, Joker. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Quarethon Chumbyxirinnish, Male Dragonborn Warrior 10
Medium (6'3") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +7, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 11000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.


Social Check DCs


Sun Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light white in addition to tight pants, he is not a threatening figure. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sun lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and regain custody of his daughter

Ideals: Disciplined, Gifted. Bonds: Family, Job, Adventurer. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Sun Of Winter, Male Tabaxi Warrior 10
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimgen Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a violet tunic with blue highlights, and long pastel pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a long auburn beard, and similarly colored long hair. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gimgen's homeland. Gimgen decided to take the middle way and become a bodyguard. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Fighting. Bonds: Rich, Nature, Immigrant, In love. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Gimgen Gorunn, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)11 (+0) 17 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 3000 cp. 1 Good lock.


Social Check DCs


Ghesh Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He has a moderate pudge and is not very fit. His red crest is smooth and relatively long. His red eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to trick people and travel the world for free.

Motivation: Dragonborn compassion; and he has comitted a past crime that haunts him to this day

Flaws: Mundane, Racist. Bonds: Job, Criminal record, Family. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Ghesh Mohradyllion, Male Dragonborn Commoner 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 18 (+4)13 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. Bloodstone (50 gp). Aquamarine (1000 gp). Obsidian (16 gp).


Social Check DCs


Ralf Brandon, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Brandon, Male Human Commoner 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)15 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 500 sp. Amber (40 gp).


Social Check DCs

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