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Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears skinny pants and wears a black and yellow robe with the hood down. His clothes are grease stained in places. He sports a flattop fur cut. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against dire rats

Ideals: Opinionated, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Sun Shore, Male Tabaxi Druid 4
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Donaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: The child of a Adventurer, who enjoyed hunting, Donaar was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Religious, Nature. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Donaar Jerynomonis, Male Dragonborn Bard 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Quarion Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a green suit, brown shirt, and black tie. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: Quarion was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered singing. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Justice, Gifted, Persistence, Artistic. Bonds: Attractive. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Quarion Meliamne, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His father raised him in a mountain cabin. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He struck the Ploughman job and began his own company from there.

Motivation: Expand his business.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Tod High-hill, Male Halfling Warlock 13
Small (2'10") Halfling, Neutral Good (CR 13)
Armor Class 15
Hit Points 96 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Undercommon, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 2000 gp. Rhodochrosite (16 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ohr Read, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears tight fitting clothing which further accentuates his frame. He keeps his brown hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Ohr hails from a village terrorized by brigands. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Guardian, Enemies. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Ohr Read, Male Half-Orc Cleric 17
Medium (6'3") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 94 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +8, Investigation +8
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 4000 gp. Chalcedony (50 gp). Amber (90 gp). Black pearl (1500 gp). Chrysoberyl (90 gp). Aquamarine (1500 gp). Sard (50 gp). Malachite (8 gp). Eye agate (8 gp). Blue sapphire (1200 gp). Alexandrite (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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