Thamior Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his axe. His hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He has a dull look in his green eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Thamior was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 600 gp.
Xappan Bright, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a large grey jacket. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered
History: Xappan was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Engraver job and began his own company from there.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp.
Nadarr Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He tends to wear a black poncho over his likewise colored trousers and shirt. He sports a flattop crest cut. His eyes are red and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2000 sp.
Art In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear brown clothing when he does not wear armor. He has moderate length black fur. His yellow unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He now mingles about in high society.
Motivation: Sabotage a competitor.
Flaws: Ugly, Disease. Bonds: Guardian, Rich, Religious, Job. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 800 gp.
Bidreked Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His rusty crest is heavily combed to the right. He has several tiny emerald earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He feeds upon the attention of others.
History: Born to a pair of adventurers, Bidreked grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting. Bonds: Rich, Attractive, Adventurer, Slave. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 15000 cp. Cloth of gold vestments (80 gp). Solid gold idol (600 gp). Silver comb with moonstones (600 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
