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Advanced [show]


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Henry lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and to be a unemployed again

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Family, Job. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Henry Easton, Male Human Monk 7
Medium (5'3") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 9 (-1)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70000 cp. A silver and pearl hairclip (10 gp). Old masterpiece painting (2100 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his beige fur to look like a famous performer. His yellow eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Barber

Voice: American accent

Attributes [hide]

Dynamic Plume, Male Tabaxi Rogue 5
Medium (5'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Coral (140 gp). Onyx (30 gp).


Social Check DCs


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His long brass crest is drawn into a two foot long braid. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Shedinn hails from a village terrorized by goblins. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Enemies, Job. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Cleric 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Infernal, Goblin, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. Smoky quartz (40 gp). Rich purple corundum (1300 gp).


Social Check DCs


Gell Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of orcs once and for all.

History: When he was but 8 years old his parents immigrated from the west. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the west, certain he would find work there.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Enemies, Immigrant. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Gell Mitchell, Male Half-Orc Cleric 14
Medium (5'5") Half-Orc, Neutral Good (CR 14)
Armor Class 11
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Arcana +5, Survival +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 5000 gp. Jeweled gold crown (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Sapphire pendant on gold chain (2000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp). 1 Medium magic item.


Social Check DCs


Trynnicus Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. His crest is bronze and curly. His eyes are gold and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Trynnicus Esstyrlynn, Male Dragonborn Warrior 7
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1200 gp.


Social Check DCs

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