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NPC Generator

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Advanced [show]


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He keeps his lavender fur in a pixie cut. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: He got into the Beggar business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Beggar soon after.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Attractive, Job. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Cask In the Wind, Male Tabaxi Paladin 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Orc, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Windsor, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy grey pantaloons and a white scarf. He is bald on top and has large auburn tufts of hair around his ears. His green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the south. Anthony was born on a far northern plains where he grew up under the tutelage of his father, an expert Sculptor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Mercenary; and money/treasure

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Anthony Windsor, Male Human Adept 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs


Bagga Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. He has styled his black hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Money/treasure; and to get a good night's sleep

Flaws: Ugly, Selfish, Insomniac. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Bagga Huxley, Male Half-Orc Monk 2
Medium (6'4") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 360 gp.


Social Check DCs


Torinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his hammer. His gold crest is lengthy and is close to two feet long. His red eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Torinn grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Ideals: Entrepeneur. Bonds: Job, Criminal record, Adventurer. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Torinn Raghthroknaar, Male Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466664000

Possessions: 900 gp. Fire opal (900 gp). Smoky quartz (70 gp). White pearl (70 gp). Hematite (6 gp). Hematite (6 gp). Malachite (6 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Taklinn Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is typically in his Detective uniform. Beneath his clothing is a huge mess of scar tissue. He has moderate length auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: Taklinn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business.

Ideals: Joker. Flaws: Addict. Bonds: Job, Slave, Attractive. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Taklinn Goblinbane, Male Dwarf Warlock 5
Medium (4'3") Dwarf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 18 (+4)10 (+0)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Infernal, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 700 gp. Blue quartz (4 gp). Zircon (30 gp).


Social Check DCs

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