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Advanced [show]


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright red suits and hats. He keeps his auburn hair in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Bonds: Rich, Military, Job. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Everard Addington, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Great Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright brown suits and hats. He has styled his red fur well, parting it to the right. His fierce green eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Servant job and began his own company from there.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Ugly, Shy, Impulsive. Bonds: Family, Rich, Job. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Great Shore, Male Tabaxi Druid 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 18 (+4)19 (+4)
Skills History +4, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 1700 gp. Coral (50 gp). Jade (50 gp). Carnelian (20 gp).


Social Check DCs


Cockaby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. He has styled his golden hair well, parting it to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Cockaby hails from a village terrorized by brigands. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands.

Flaws: Addict, Hedonist. Bonds: Enemies. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Cockaby Timbers, Male Gnome Expert 7
Small (3'5") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 60 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Namfoodle Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His golden hair has been sun bleached extensively. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Philantrophist, Extrovert, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Namfoodle Fapplestamp, Male Gnome Cleric 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Silvo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop hair cut. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Sage in town.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Sage soon after.

Motivation: To be a Spice Merchant again; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer, Nature. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Silvo Underfoot, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 gp. Deep blue spinel (1300 gp). Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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