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Advanced [show]


Quarethon Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His silver crest is lengthy. His eyes, though not visible through his cowl, are red.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a mountains tribe. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Dragonborn people; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Impeccable. Flaws: Insane, Racist. Bonds: Nature. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Quarethon Pfaphnyrennish, Male Dragonborn Druid 17
Medium (6'5") Dragonborn, Neutral Evil (CR 17)
Armor Class 11
Hit Points 71 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)17 (+3) 11 (+0)18 (+4)
Skills Insight +6, Intimidation +10
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Auran
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 8000 gp. Sapphire pendant on gold chain (2900 gp). Solid gold idol (1000 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Old masterpiece painting (600 gp). A necklace of small pink pearls (2000 gp). Black velvet mask with numerous citrines (30 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (50 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2900 gp). Old masterpiece painting (600 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man typically wears white cloth garments or leather armor. His yellow fur is matted, messy, and big. This hazel eyed southerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Flame grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Flame Candle, Male Tabaxi Wizard 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)8 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Pikar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Pikar was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Pikar began to lead the lost caravan. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: A deep hatred of drow.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Pikar Greenbottle, Male Halfling Rogue 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Tiger eye turquoise (5 gp). Amber (150 gp).


Social Check DCs


Solomon Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His hair is short and red. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Banker, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist, Persistence. Bonds: Attractive, Adventurer, Poor. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Kelsey, Male Human Barbarian 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)18 (+4) 15 (+2)18 (+4)
Skills Arcana +6, Deception +6
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Ernest Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in white turtlenecks beneath a grey coat with green slacks. His hair is silver, silky, and of moderate length. He has brown eyes and a white hat with a grey feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Enemies, Rich. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Ernest Ramsay, Male Human Druid 11
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)18 (+4) 12 (+1)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Abyssal, Elven, Infernal, Halfling
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2800 gp.


Social Check DCs

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