Scrag Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'3" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green and beady.
Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Beggar, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's looking for his big break
Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Melee.
Warryn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears professional attire, and his gloved hand is found clutching a rapier. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.
History: Warryn hails from a village terrorized by illithids. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1700 sp.
Fibblestib Timbers, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His broad hat is riddled with cuts and holes. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.
History: Fibblestib lived on a farm with his mother, near the main road leading to a nearby town. Fibblestib was born on a far northern island where he grew up under the tutelage of his mother, an expert Gardener. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Gardener
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 330 gp. 1 Masterwork Uncommon Weapon.
Enialis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin white vertical stripes and blue pants, and he perpetually has his trident ready. His hair is blonde, silky, and of moderate length. His violet unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Enialis took refuge in the large cave and found the beat up trident and armor he uses now. He has achieved small success as a Stableman.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Infernal, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 100 gp.
Uraim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His brown hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Uraim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
