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NPC Generator

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Advanced [show]


Donaar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right hand appears badly burned and disfigured. His crest is white, silky, and of moderate length. His eyes are gold and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Donaar was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Donaar Fharngnarthnost, Male Dragonborn Commoner 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Elaim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is short and golden. His violet eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions

Flaws: PTSD, Addict. Bonds: Religious, Immigrant, Family. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Elaim Goblinbane, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Baern Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: He was born in the west, but his parents moved at a very young age to the north. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Gifted. Flaws: Secretive, Hedonist. Bonds: Immigrant. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Baern Burrowfound, Male Dwarf Paladin 8
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 76 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Onyx (20 gp). Golden yellow topaz (1000 gp). Obsidian (9 gp). Zircon (20 gp). White opal (800 gp). Tourmaline (100 gp).


Social Check DCs


Aelar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His hair is always cut to a buzz. He has gleaming, smiling violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Shepherd job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Aelar Amastacia, Male Elf Wizard 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1300 sp. Sardonyx (70 gp).


Social Check DCs


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is renowned for his bright green suits and hats. He has done his best to style his red hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. His childhood dream was to be a Mercenary, but he was a colossal failure. He has achieved small success as a Actor.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Tod Wildheart, Male Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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