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Advanced [show]


Fragrant Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His yellow fur is braided into rings. His eyes are a pleasant blue.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. Fragrant abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Fragrant Of Stars, Male Tabaxi Monk 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 16 (+3)17 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Beloril Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair is unkempt and raggedy. His thin eyebrows rest above his beady blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end.

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Poor, Nature, Immigrant. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beloril Aranore, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)14 (+2) 8 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Percival Home, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels threatened by others; and he would like to get married and retire

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Has a crush, Slave. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Percival Home, Male Human Cleric 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His wide-brimmed hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Peter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Addict, Depressed, Disease. Bonds: Military. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Peter Blankley, Male Human Cleric 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 800 gp. Obsidian (5 gp). Moss agate (5 gp). Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised in a white middle class family as the only child. In his 16th year, his parents were killed by a illithids raid, leaving Zaffrab alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he is greedy

Flaws: Insane, Selfish, Mundane. Bonds: Rich, Enemies. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Zaffrab Leffery, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 340 gp. 2 Holy water.


Social Check DCs

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