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Advanced [show]


Kelter Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his hammer. His auburn hair has been sun bleached extensively. His eyes are amber and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Miner in town.

History: Born to a pair of adventurers, Kelter grew up listening to his mother's many stories. Kelter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Sculptor again.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Kelter Tallfellow, Male Halfling Cleric 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 19 (+4)15 (+2)
Skills Arcana +3, Insight +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155321000000

Possessions: Just what you see.


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He has dyed his greying black hair a little too much giving a sharp black color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. Hamil was born on a far southern plains where he grew up under the tutelage of his mother, an expert Blacksmith. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Addict, Disease. Bonds: Attractive, Military, Immigrant. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Hamil Stoutman, Male Halfling Sorcerer 7
Small (3'1") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 9 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 11000 sp. Black pearl (1300 gp). Tiger eye turquoise (16 gp). Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Aramil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Aramil was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Fighting. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aramil Selevarun, Male Elf Cleric 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 17 (+3)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 140 gp.


Social Check DCs


Quarion Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair, while still mostly chestnut, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Has a crush, Adventurer, Criminal record, Family. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quarion Siannodel, Male Half-Elf Ranger 7
Medium (4'11") Half-Elf, True Neutral (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Azurite (13 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs


River Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his orange fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

River Of Claws, Male Tabaxi Expert 3
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Sard (40 gp).


Social Check DCs

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