Fargrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He is physically well-built. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has gray eyes and a black hat with a red feather.
Personality: Fargrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Miller, who enjoyed hunting, Fargrim was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 2000 sp.
Nimble In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Marshal uniform. His brown fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.
History: Nimble was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Marshal for hire.
Motivation: To unite with his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Pacifist. Bonds: Job, Attractive, Criminal record, Family. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Azzakh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He sports a flattop crest cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. When Azzakh reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Flaws: Addict, Hedonist. Bonds: Immigrant, Mentor, Military. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 14
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5
Possessions: 70000 cp. Malachite (8 gp). Brown-green garnet (60 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Rich purple corundum (500 gp). Blue diamond (4000 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arjhan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely green suit with red socks and a vest with buckled shoes. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. He has styled his bronze crest well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and money/treasure
Ideals: Disciplined. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 56 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 2000 sp.
Aerdeth Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has moderate length brown hair. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aerdeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Opinionated, Gifted. Bonds: Criminal record. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 94 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +4
Possessions: Freshwater pearl (13 gp). Sard (20 gp). Iolite (20 gp). Chrysoberyl (130 gp). Red spinel (130 gp). Lapis lazuli (13 gp). Tiger eye turquoise (13 gp). White pearl (130 gp). Violet garnet (1200 gp). Citrine (20 gp). Sard (20 gp). Pink diamond (6000 gp). Alexandrite (1200 gp). Moonstone (20 gp). Black star sapphire (600 gp). 1 Medium magic item.
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