Riardon Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. He wears a colorful flower in his white hair. He has gray eyes.
Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Riardon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. In his 13th year, his parents were killed by a dire rats raid, leaving Riardon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Riardon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats.
Flaws: Depressed. Bonds: Poor, Attractive, Guardian, Military, Enemies. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Nadarr Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue costume with the symbols of his god on his torso. He sports a flattop crest cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Spice Merchant profession.
History: Gifted from a young age, Nadarr studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He has achieved small success as a Junk Dealer.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Sensitive, Insomniac. Bonds: Job. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
Mâku Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears blue painted combat armor at almost all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Mâku isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Mâku was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Fearful, PTSD. Bonds: Family. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 3 Tanglefoot bags. 7 Acid flasks. 1 Smokesticks. 3 Tanglefoot bags.
Roger Royston, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His feathered hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Many dire rats want him driven away; and he has money and likes to spend it
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Guardian. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 2000 cp.
Zaffrab Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. His whole body is exceptionally muscular. His white hair is heavily combed to the right. He is baby faced.
Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Zaffrab's homeland. Zaffrab decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Bonds: Immigrant, Enemies, Rich. Occupation: Barber
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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