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Norkruuth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man has the majority of his body covered in plate. His crest is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Norkruuth Delmirev, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 17 (+3)18 (+4)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Halfling, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6

Possessions: 200 pp. Moss agate (5 gp). Chrysoprase (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a shield. He keeps his long brown hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Duergath's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Duergath Lutgehr, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Glim Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his tan robe and has his scimitar always slung over his shoulder. His hair is red, silky, and of moderate length. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: He was born in a small island village. Glim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Glim Quillsharpener, Male Gnome Adept 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Kellen Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. With bright auburn hair and a scraggly beard. His brown eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: Kellen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Carter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and he's looking for his big break

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Poor. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Kellen Turen, Male Gnome Wizard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. Tourmaline (80 gp). Coral (80 gp).


Social Check DCs


Fargas TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Jeweler uniform. His silver hair is lengthy. He has a dull look in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: Fargas was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fargas TellPenny, Male Halfling Warrior 12
Small (3'2") Halfling, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 87 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Carnelian (60 gp). Star ruby (1100 gp). Jet (50 gp). Bloodstone (60 gp). Chrysoprase (60 gp).


Social Check DCs

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