Mûzglob Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown and very short. His eyes are a pleasant hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Mûzglob was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mûzglob took refuge in the large cave and found the beat up longsword and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to have a good time and be beloved; and regain custody of his daughter
Ideals: Entrepeneur, Passionate, Optimist. Bonds: Family, Nature. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1400 gp.
Shadow Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He is wearing colorful clothing, dressed as a Mayor. His beige fur is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to protect his home
Ideals: Passionate. Bonds: Attractive, Rich, Nature, Immigrant, Guardian. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 170 gp.
Fenriz Art, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and tan robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his dark red hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves music and to teach people music more than just about anything. He feeds upon the attention of others.
History: Fenriz was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 120 pp. Black star sapphire (1600 gp). Golden yellow topaz (600 gp). Rose (60 gp). Chrysoprase (60 gp). 1 Minor magic item.
Krûk Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He has a golden handlebar mustache and slicked back golden hair. He has amber eyes and a black hat with a grey feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Crown-heir profession.
History: He was raised by priests from a young age. His childhood dream was to be a Crown-heir, but he was a colossal failure. He struck the Scribe job and began his own company from there.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Optimist. Bonds: Attractive, Job, Religious, Mentor, Enemies. Occupation: Scribe
Voice: Stutters
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 78 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Moonstone (30 gp). Deep blue spinel (1500 gp). Fire opal (700 gp). Tourmaline (90 gp).
Hunter Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a blue tunic with green highlights, and long white pants that bunch up around his shoes. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: His mother raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Selfish. Bonds: Nature, Criminal record. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Aquan, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
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