Fulbar Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His golden hair is smooth and relatively long. His eyes are likewise green.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Fulbar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: A strong sense of loyalty to Halfling people; and money/treasure
Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, In love, Rich. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Running, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur has been sun bleached extensively. His eyes are green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with painting.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and money/treasure
Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Damakos Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. He keeps his red hair in a flapper bob. He has a tattooed face.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to tiefling people
Ideals: Justice. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 47 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Gnome, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Obsidian (10 gp). Star ruby (1000 gp). Smoky quartz (30 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gormogord Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries bastard swords. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes and a violet hat with a white feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: Gormogord was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Military, Job. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Patrin Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His left leg appears badly burned and disfigured. He keeps his long gold crest kept up in a rat tail. His eyes are a pleasant red.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Patrin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Patrin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Antagonistic, Lazy. Bonds: Slave. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 12)
Armor Class 11
Hit Points 55 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 19 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Giant, Goblin
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!