Trail Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a grey and tan robe with the hood down. His fur, while still mostly lavender, has prominent grey streaks. He has several tiny topaz earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.
History: Trail lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 6 Acid flasks.
Gunter Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His hair is long and brown with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His eyes are a pleasant blue.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.
History: Gunter hails from a village terrorized by brigands. In his 14th year, his parents were killed by a brigands raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: A deep hatred of brigands; and many brigands want him driven away
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Black velvet mask with numerous citrines (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Hugh Stanford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Has a crush, Adventurer. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 cp. Obsidian (15 gp). Violet garnet (1100 gp). Sard (20 gp). 1 Masterwork Common Melee.
Marbas Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He has moderate length blue hair. His eyes are likewise red. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Marbas hails from a village terrorized by orcs. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. Days after completing his studies, news broke out that his hometown was attacked by orcs. Marbas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Further expansion of business; and sabotage a competitor
Bonds: Rich, Attractive, Guardian, Enemies, Job. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghesh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a green and blue handkerchief worn on his right side. His crest is black and curly. His red eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east his family was never financially stable. Through the years after Ghesh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ghesh's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Poor, Religious. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 14
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1500 gp.
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