Mindartis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. He has a hunchback. His moppish auburn hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Rich, Slave. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Cloud Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His black fur has been sun bleached extensively. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Nature, Rich, Job. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp.
Einkil Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. His half smiles and green eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Painter in town.
History: Born in the south his family was never financially stable. He worked as a nervous Painter and found it very stressful. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and to be a butcher again
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 190 gp.
Kelter Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He wears his golden hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the east. Kelter was born on a far eastern island where he grew up under the tutelage of his father, an expert Tanner. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of drow; and he wants revenge against drow
Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Immigrant, Enemies. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Malachite (9 gp).
Whurbin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a red handlebar mustache and slicked back red hair. His fierce blue eyes like to dwell on things.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business.
Flaws: PTSD. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
