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Advanced [show]


Efferil Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. His brown hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Efferil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Job. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Efferil Tealeaf, Male Half-Elf Monk 9
Medium (4'11") Half-Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 240 pp. Violet garnet (900 gp). Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Fighting, Athletic, Disciplined, Impeccable. Bonds: Military. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Watson Fastfoot, Male Halfling Commoner 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. Moonstone (60 gp). Deep green spinel (110 gp). Lapis lazuli (10 gp).


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears violet painted combat armor at almost all times. His hair is chestnut and curly. He has violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Knight business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Knight job and began his own company from there.

Motivation: To be a Soapmaker again; and he is unsatisfied with his job

Ideals: Joker. Flaws: Shy. Bonds: Poor, Job. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Whurbin Dankil, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 11 (+0)6 (-2)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 gp. Aquamarine (300 gp). Violet garnet (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jade Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white cloak and cross-gartered black stockings. His fur is short and black. His hazel eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his son

Ideals: Disciplined. Bonds: Adventurer, Poor, Family, Slave. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Jade Hummingbird, Male Tabaxi Fighter 10
Medium (6'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 95 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +5

Possessions: 900 gp. Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of a Cartwright, who enjoyed hunting, Naal was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naal took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy, Insane. Bonds: In love, Nature. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Naal Iathrana, Male Elf Warlock 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Deception +4, History +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 6000 cp. Alexandrite (300 gp). Rock crystal (40 gp). Amethyst (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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