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NPC Generator

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Advanced [show]


Geoffrey Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His hair is long and auburn with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Geoffrey Othronus, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. 1 Breastplate.


Social Check DCs


Azdûsh Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy grey suit. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels threatened by others; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Slave, Criminal record. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Azdûsh Melancon, Male Half-Orc Paladin 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp.


Social Check DCs


Smoking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His fur is greying and his face has many wrinkles. His eyes are a pleasant amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 4 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Smoking took refuge in the large cave and found the beat up halberd and armor he uses now. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Immigrant, Nature. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Smoking Of Storm, Male Tabaxi Adept 3
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)9 (-1) 14 (+2)17 (+3)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Olrok Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a white handlebar mustache and slicked back white hair. His fierce amber eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He feels threatened by others; and he is greedy

Flaws: Depressed, Addict, Fearful. Bonds: Rich, Debt. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Olrok Myerscough, Male Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 9 (-1)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. Lapis lazuli (15 gp). Blue star sapphire (400 gp). 1 Chain shirt.


Social Check DCs


Frug Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. He has styled his black hair well, parting it to the right. His skin is flawless and his brown eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Frug never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Bonds: In love, Attractive. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Frug Oomtrowl, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 8 (-1)9 (-1)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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