Mugrunden Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His red crest is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A powerful slaver made him what he is. He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Mentor, Criminal record. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnoll, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Karg Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tattered old clothes. He has a long chestnut beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Karg took refuge in the large cave and found the beat up greatsword and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Insomniac. Bonds: Nature, Adventurer, Criminal record. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Fulbar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He has a hunchback. His blonde hair and beard is wavy and long. He has gleaming, smiling green eyes.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Fulbar lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Racist, Secretive. Bonds: Family, Job. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp. 1 Banded mail.
Olunt Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His blonde hair is long and unkept. His eyes are likewise brown.
Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and to end his boredom
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Bharash Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" northern man, he has the majority of his body covered in plate. His feathered hat is riddled with cuts and holes. His gold eyes peer out from beneath his feathered white hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Barkeep, his mother struggled to pay the bills. His childhood dream was to be a Barkeep, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Further expansion of business; and to be a barkeep again
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. 2 Alchemist’s fire.
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