Beiro Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He has a long black beard with little hanging trinkets. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.
History: He was born in a small mountains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Apothecary like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Full Plate.
Sammal Twist, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His silver eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Mentor, Immigrant. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Rangrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His white hair is heavily combed to the right. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.
History: Rangrim hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Athletic, Optimist, Artistic. Bonds: Poor, Adventurer, Enemies. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Amnon Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Detective. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Amnon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Detective.
Motivation: Further expansion of business; and to be a shepherd again
Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Enemies, Nature. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 4 Tanglefoot bags. 3 Smokesticks. 4 Tanglefoot bags.
Darrow Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a blue vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized opal on his left hand. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Mentor. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 13)
Armor Class 13
Hit Points 122 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 21 (+5) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Aquan, Druidic
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
Possessions: An abacus with copper, silver and gold markers (70 gp). Silver comb with moonstones (400 gp). A silver and pearl hairclip (10 gp). Silver chalice with lapis lazuli gems (70 gp). Silver ewer (10 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
