Merihim Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Butcher. His brown hair is still thick. His half smiles and white eyes are beguiling and draw you in.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Family. Occupation: Butcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Rolen Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man is wearing a long, blue, dusty cloak. He has no hair. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolen. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Religious, Slave. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 70 pp.
Maagog Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He sports a flattop crest cut. His eyes are likewise gold.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Miner and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Military, Family. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 35 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Infernal, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. Hematite (6 gp). Rose (20 gp). Zircon (20 gp). Golden pearl (140 gp). Golden yellow topaz (1000 gp). Golden pearl (140 gp). Azurite (6 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Weld, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black costume with the symbols of death on his torso. His hair is cut close to his head. His eyes are green and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Shy, Insane, Impulsive. Bonds: Rich. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp.
Raymond Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears black painted combat armor at almost all times. He has a hunchback. His chestnut hair is braided into rings. His eyes are hazel and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a criminal king-pin and mafia family Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 1500 gp. Sapphire pendant on gold chain (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!