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NPC Generator

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Advanced [show]


Patrin Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He dresses well, typically a more casual-formal manner. His bronze crest is thinning but still full. This red eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Depressed, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrin Verthisathurgiesh, Male Dragonborn Druid 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Obsidian (11 gp).


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his sai ready. His tied-back hair is silver. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Joker, Entrepeneur. Flaws: Addict. Bonds: Poor. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ozyman Smoothhands, Male Halfling Warrior 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown fur is long and unkept. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Stableman business at a young age. He was taken as a slave by a traveling circus and forced to perform He struck the Stableman job and began his own company from there.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Slave, Family. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Cask Of Claws, Male Tabaxi Paladin 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 19000 sp. Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky tan painted plate armor. His golden hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: He was born in the south. His divine abilities were realized during a raid on his village. He has achieved small success as a Jeweler.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Taklinn Aranore, Male Dwarf Adept 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 20 (+5)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1000 sp.


Social Check DCs


Sapply Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet top hat and violet clothes. His hair is brown, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Sapply Munggen, Male Gnome Wizard 14
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 15
Hit Points 74 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Insight +5, Sleight of Hand +9
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 4000 gp. Rhodochrosite (9 gp). Banded agate (9 gp). Golden yellow topaz (400 gp). Azurite (9 gp). Black pearl (400 gp). Rich purple corundum (1600 gp). Blue star sapphire (1600 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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