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Advanced [show]


Traubon Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. His hair, while still mostly silver, has prominent grey streaks. His fierce green eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Family, Job. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Traubon Daerdahk, Male Dwarf Ranger 8
Medium (4'2") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Nature +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp.


Social Check DCs


Roger Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His silver hair is singed and shortened. His eyes are a pleasant hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Immigrant. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roger Clapham, Male Human Ranger 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Frederick Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his red hair up. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Frederick Clare, Male Human Bard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 500 sp.


Social Check DCs


Greethen Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a red deerstalker hat and red clothes. He is physically well-built. He wears a deerstalker hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He worked as a nervous Mercenary and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's in love; and wants his loneliness to end

Ideals: Passionate, Entrepeneur. Flaws: Addict, Insane. Bonds: Job, Has a crush. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Greethen Imbixtellrhyst, Male Dragonborn Fighter 6
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)18 (+4) 15 (+2)18 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Giant, Gnome, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Watson High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and halfling compassion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Lazy. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Watson High-hill, Male Halfling Sorcerer 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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