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Advanced [show]


Harbek Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. His blonde hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: In love, Attractive, Job. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Harbek Deepdelver, Male Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 10 (+0)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 230 gp. Aquamarine (600 gp). 2 Antitoxin.


Social Check DCs


Erky Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His silver hair is lengthy and is close to two feet long. He has gray eyes and a brown hat with a white feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest man in the east; and he has decided he is irredeemable

Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Erky Boondiggles, Male Gnome Expert 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)17 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. Citrine (20 gp). Violet garnet (1100 gp). Freshwater pearl (10 gp). Deep blue spinel (1100 gp).


Social Check DCs


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his black hair in a pixie cut. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic, Fearful, Secretive. Bonds: Family. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Myerscough, Male Human Rogue 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 17 (+3)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Thoradin Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. His hair is black, silky, and of moderate length. His eyes are a pleasant gray.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Thoradin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Thoradin was born on a far northern forest where he grew up under the tutelage of his father, an expert Gardener. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Thoradin Lutgehr, Male Dwarf Wizard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Lûgnak Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His tied-back hair is silver. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Lûgnak Marley, Male Half-Orc Ranger 9
Medium (6'10") Half-Orc, Neutral Good (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs

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