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NPC Generator

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Advanced [show]


Broce Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is silver and curly. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Rich, Criminal record. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Broce Leffery, Male Gnome Adept 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. 1 Magnifying glass.


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown Stetson hat and brown clothes. His hair, while still mostly black, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: When he was but 3 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Fighting. Flaws: Cynical, Insomniac. Bonds: Immigrant, Criminal record, Family. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Gunter Gladstone, Male Human Cleric 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Vonbin Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His blonde hair is smooth and relatively long. His fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. His psionic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Dwarven compassion; and he has money and likes to spend it

Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Rich, Adventurer. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Vonbin Brawnanvil, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 14 (+2)8 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Frouse Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an entirely violet suit with black socks and a vest with buckled shoes. He has done his best to style his red hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Frouse is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Ideals: Pacifist. Flaws: Addict, Depressed. Bonds: Religious. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Frouse Pilwicken, Male Gnome Rogue 13
Small (3'3") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 91 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 200 pp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Sapphire pendant on gold chain (3000 gp).


Social Check DCs


Zephan Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised by priests from a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly. Bonds: Job, Criminal record, Religious, Mentor. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Zephan Elusive, Male Tiefling Druid 4
Medium (5'1") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs

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