Simon Huckabee, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Bounty Hunter mother left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. Brass mug with jade inlays (300 gp).
Dain Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown tunic with grey highlights, and long violet pants that bunch up around his shoes. His golden hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Gifted. Flaws: Shy, Insomniac, Insane. Bonds: Attractive. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 gp. Rhodochrosite (6 gp). Rhodochrosite (6 gp).
Fargas Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He receives visions of the future at random moments
History: Born to a pair of adventurers, Fargas grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Debt. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan, Sylvan, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 47000 sp. 1 Minor magic item.
Pâsh Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears a broad hat to cover his moderate length black hair. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal singing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic, Fearful. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 10000 sp.
Frouse Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a scythe on his belt. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his black hair in a flapper bob. He wears an eyepatch.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Gardener
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
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