Dazzazn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a blue cloak and cross-gartered green stockings. His blue crest has been sun bleached extensively. His gold eyes peer out from beneath his top blue hat.
Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the south. Like his father and his sister before him, after school he went straight into learning to become a Slave Trader. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new slave trader responsibilities is difficult
Bonds: Attractive, Religious, Poor, Job. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
Possessions: 80000 cp.
Ar-Karo Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a white and green robe with the hood down. His golden hair is unkempt and raggedy. His amber eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.
History: Ar-Karo was raised in a hard working conservative environment. His childhood dream was to be a Weaver, but he was a colossal failure. He has drifted from career to career and currently works as a Doctor.
Motivation: Expand his business.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 30000 cp. Red-brown spinel (100 gp). Deep green spinel (100 gp). Golden yellow topaz (1500 gp). Jasper (40 gp).
Hoglik Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His red hair, when down, is lengthy. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp.
Dean Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a sickle on his belt. He carries with him a set of sickles on his belt, each one with a topaz on the hilt. He wears his blonde hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane, Disease, Insomniac. Bonds: Military. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Delebean Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He has a moderate pudge and is not very fit. He has wavy blonde hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: Delebean was raised in a hard working conservative environment. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Ideals: Gifted, Logical. Flaws: Addict. Bonds: Job, Family. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp. Jasper (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
