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Advanced [show]


Quick Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting violet shirt and pants and is in decent physical shape. He wears a colorful flower in his black fur. His eyes are yellow and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quick took refuge in the ruined castle and found the beat up shield and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Optimist, Professionalism, Entrepeneur. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Quick Running, Male Tabaxi Cleric 15
Medium (5'4") Tabaxi, Neutral Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Arcana +6, Athletics +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 1000 pp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Black velvet mask with numerous citrines (120 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Medium magic item.


Social Check DCs


Valafar Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright red suits and hats. He wears his red hair up. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Valafar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Joker. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Valafar Severity, Male Tiefling Expert 4
Medium (6'5") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Greethen Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. His crest is black and curly. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Bricklayer, Greethen learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by dire rats. Greethen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Enemies. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Greethen Nemmonis, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Rivaan Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Rivaan embodies much of what other species detest in the Dragonborns. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Rivaan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies, Has a crush. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Rivaan Skaarzborroosh, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 9
Languages Common, Draconic, Elven, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern man, he prefers to wear grey clothing when he does not wear armor. He has black hair. His eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Dain embodies much of what other species detest in the Dwarves. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast plains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Dain Rumnaheim, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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