Solomon Shirley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is dressed in an above average manner. His long silver hair reaches down to his waist. His green eyes peer out from beneath his deerstalker blue hat.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Solomon was born with his mother's beautiful face. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Attractive, Guardian, Religious. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Silver pearl (150 gp).
Erias Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and wears just a blue suit. His left leg appears badly burned and disfigured. He has a very tight haircut. His fierce hazel eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is terrified, and will act out of fear; and he is greedy
Ideals: Pacifist. Flaws: Fearful. Bonds: Rich, Job. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 114 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. Silver pearl (40 gp). Chrysoberyl (40 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.
Jocelyn Barney, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western man wears a brown armored body suit, with a simple grey line shooting up and back down. His hair is short and chestnut. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: Born in the west to a Herbalist, Jocelyn learned a great deal about his father's area of expertise. A gifted student he started as a Bounty Hunter, but he got bored and became a Herbalist. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Persistence. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 1000 gp. Banded agate (15 gp). Tiger eye turquoise (15 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern man wears an entirely tan suit with white socks and a vest with buckled shoes. His fur is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Military, Family. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Golden yellow topaz (300 gp).
Nutae Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long blonde beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Nutae studied abroad. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has drifted from career to career and currently works as a Mercenary.
Motivation: Many brigands want him driven away; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Bonds: Job, Enemies, Slave. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 sp.
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