Ombul Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. He wears a broad hat to cover his moderate length black hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Ombul was left his mother's suit of armor and trained in its use and care. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Cressel Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered tan stockings. His purple hair is knotted and matted. His thin eyebrows rest above his beady red eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cressel took refuge in the old dungeon and found the beat up whip and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
Possessions: 6000 sp. A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Minor magic item. 1 Minor magic item.
Spring In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and has a large tan mantle and cape that has been intricately interwoven into his black robe. He has wavy black fur. His eyes are copper.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. A true patriot, Spring would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Military, Slave. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
Vlorn Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely white suit with red socks and a vest with buckled shoes. He has a red handlebar mustache and slicked back red hair. His thin eyebrows rest above his beady blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He was granted arcane powers by his dying sister.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 57 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Infernal, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mehen Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His green crest is lengthy and is close to two feet long. His red eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and he is content
Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Attractive, Military, Family. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 180 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Cloth of gold vestments (140 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
