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Advanced [show]


Seven In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has no fur. His blue eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Seven lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Seven In the Storm, Male Tabaxi Adept 5
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 600 gp.


Social Check DCs


Zook Offund, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is golden and very short. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he is content

Ideals: Philantrophist, Impeccable. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Zook Offund, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)10 (+0) 16 (+3)18 (+4)
Skills Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp. Coral (150 gp). Coral (150 gp). Zircon (30 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. He wears his red hair down. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Butcher.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Addict, Disease. Bonds: Job. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Roge Jamjar, Male Halfling Warlock 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 20000 cp. Freshwater pearl (15 gp).


Social Check DCs


Skamos Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his club ready. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Bowyer again.

Ideals: Fighting, Logical. Bonds: Poor, Job, Nature. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Skamos Passion, Male Tiefling Monk 14
Medium (6'5") Tiefling, Neutral Evil (CR 14)
Armor Class 12
Hit Points 117 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)16 (+3) 19 (+4)17 (+3)
Skills Medicine +9, Religion +8
Senses Passive Perception 14
Languages Common, Druidic, Terran, Aquan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1000 gp. A small bag of saffron. (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Charles Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His moppish white hair is in a traditional bowl cut. His eyes are a pleasant gray.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Immigrant, Rich. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Woods, Male Half-Elf Fighter 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Rock crystal (80 gp). Violet garnet (300 gp). Onyx (80 gp). Rose (80 gp).


Social Check DCs

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