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Advanced [show]


Suhnae Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His silver hair and beard is wavy and long. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Suhnae hails from a village terrorized by orcs. Through the years after Suhnae was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Suhnae's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by orcs. Suhnae was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Suhnae Rothenel, Male Half-Elf Rogue 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)18 (+4) 15 (+2)8 (-1)
Skills Investigation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Orc, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp. Obsidian (11 gp). 1 Banded mail.


Social Check DCs


Wymar Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He has wavy brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Poor. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Wymar Fawcett, Male Human Commoner 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Qualen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears a yellow cloak and cross-gartered black stockings. His chestnut hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shepherd father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Artistic. Flaws: Addict, Antagonistic, Disease. Bonds: Rich. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Qualen Garrick, Male Gnome Expert 5
Small (3'5") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is slicked back into a classic pompadour. His amber eyes peer out from beneath his Stetson brown hat.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Gunter Stanford, Male Human Rogue 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 90 gp. 1 Silk rope.


Social Check DCs


Seven Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large green mantle and cape that has been intricately interwoven into his pastel robe. His brown fur is braided into rings. His green eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: Seven lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Seven was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Seven's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Seven Treat, Male Tabaxi Cleric 10
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2100 gp. Carnelian (30 gp).


Social Check DCs

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